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Burning is how holders climb tiers — and how the collection shrinks. Burn a stack from one wallet and you draw a random piece out of vault inventory at the next tier up, with odds to land higher.
Burning is not switched on yet. Nothing has been burned. Everything below is the locked design, not something you can do today.

The ladder

No fee. Burning does not pay the vault-use fee. Stacks cannot be pooled across wallets — you must hold all of them yourself. Legendary is the top of the ladder and never burns.

The odds

Every Rare burn pays an Epic or better. There are no sideways draws on any rung — you never burn a stack and get the same tier back.

What the vault holds back

The odds are set so most of the upper tiers never reach the market through burning. What stays behind goes to swap packs.
The odds are stored as a settable array, so they can be retuned. But they control flow, not stock — pieces already out of the vault cannot be recalled.

Where burning ends

The vault releases Common into circulation to hold roughly half the live supply, so burning keeps feeding itself until the stacks run out. Every Legendary that comes out is out early — by the third round of seven. Modelled against the 1,306 wallets that actually hold pieces today. 968 of them hold a single piece and can never burn, so every burn comes from the other 338.